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The Trapper

The Trapper

Difficulty: Easy · Patch 10.2.2, data from October 28, 2026.

An area-control Killer, able to apply pressure across the map by placing deadly Bear Traps for Survivors to step in.

Power

Bear Trap

Bear Trap

Bear Traps: he places them, and an armed trap immobilises the Survivor who steps in.

Full power text

A large foothold trap made of steel. Traps are found lying around the area waiting to be picked up and set anywhere.

BEAR TRAP

By default, you start the trial with 2 Bear Traps. Find and collect more throughout the environment.

Set Bear Trap:

Press and hold the Power button to set a Bear Trap on a valid location in front of you. A set Bear Trap will immobilize and incapacitate any player that steps on it. A healthy Survivor that steps in a set Bear Trap will also become injured but may attempt to escape the trap. Press the Interaction button to pick-up a nearby Survivor who is Incapacitated by a Bear Trap.

Reset Trap:

Press and hold the Power button while standing near a Bear Trap in the environment to reset it where it lies, if it is not already set.

Setting and resetting Bear Traps grants The Trapper 7.5% Haste for 5 seconds.

Collect Bear Trap:

Press the Interaction button while standing near a Bear Trap in the environment to collect it. By default, you may carry a maximum of 2 Bear Traps at any time.

Killer perks

  • AgitationAgitation
  • Brutal StrengthBrutal Strength
  • Unnerving PresenceUnnerving Presence

Builds

MetaHigh confidence
  • Corrupt InterventionCorrupt Intervention
  • Scourge Hook: Pain ResonanceScourge Hook: Pain Resonance
  • AgitationAgitation
  • Turn Back The ClockTurn Back The Clock

Add-onsBloody CoilBloody CoilIridescent StoneIridescent Stone

Corrupt Intervention buys setup time for traps. Pain Resonance and Turn Back the Clock handle regression. Agitation (buffed in 10.2.0) speeds up carrying survivors to hooks.

MetaMedium confidence
  • Corrupt InterventionCorrupt Intervention
  • Help WantedHelp Wanted
  • Machine LearningMachine Learning
  • Hex: No One Escapes DeathHex: No One Escapes Death

Corrupt Intervention lets you set a couple of traps quickly, then you hold an area of the map and occasionally kick a gen to trigger Help Wanted and Machine Learning, which give stealth, haste, attack cooldown recovery and temporary gen regression. Trap very strong loops, weaker ones are too easy to outplay with these effects. Hex: No One Escapes Death can swing the endgame: remove strong pallets early, especially near the gates, and trigger your perks on the final generator.

BudgetHigh confidence
  • AgitationAgitation
  • Brutal StrengthBrutal Strength
  • Iron GraspIron Grasp
  • WhispersWhispers

Add-onsTrapper BagTrapper BagTrapper SackTrapper Sack

Fully free build (Trapper + general perks): Agitation and Iron Grasp, both buffed in 10.2.0, make carrying survivors into trap zones reliable.

FunMedium confidence
  • Corrupt InterventionCorrupt Intervention
  • Secret ProjectSecret Project
  • Thrilling TremorsThrilling Tremors
  • Turn Back The ClockTurn Back The Clock

Variation of the "Stealth & Stall" build: Secret Project keeps you Undetectable all match and your 4th perk lets you contest generators.

How to counter

  • Disarming a trap takes 3.5 s: do it when he is not chasing you.
  • Trapped, you can try to escape (16.67% per try, 6 tries max) or wait for a teammate to free you (1.5 s).
  • A trap can also catch him: a Survivor he is carrying escapes if he steps in. Remember the traps you have already seen.

Add-ons to know

  • Iridescent Stone
    Iridescent StoneRe-arms a random disarmed trap every 30 s: a disarmed trap does not stay safe.
  • Honing Stone
    Honing StoneAn escaping Survivor enters the Dying State.
  • Bloody Coil
    Bloody CoilA healthy Survivor who disarms a trap is injured.

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