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We'll make it

We'll make it

Survivor perk · Patch 10.2.2 · data from October 28, 2026

Effect

Whenever you unhook a Survivor, for 70/80/90s, you heal other Survivors 100% faster.

Usage rate

  • 5.72% of matches (rank 15 among survivor perks).

Builds that use it

Survivor build

BudgetHigh confidence
  • ResilienceResilience
  • KindredKindred
  • We'll make itWe'll make it
  • Dark SenseDark Sense

ItemMedkitMedkit

Build made only of general perks, with no DLC. All four were buffed or reworked in 10.2.0: Kindred shows the killer's aura at 14/15/16 m, We'll Make It lasts 70/80/90 s, Resilience gives 7/8/9%, and Dark Sense shows pallets, windows, survivors and the killer after each gen. At tier I they are already close to tier III.

Survivor build

BudgetMedium confidence
  • Prove ThyselfProve Thyself
  • Iron WillIron Will
  • KindredKindred
  • We'll make itWe'll make it

ItemToolboxToolbox

Base-survivor perks (Dwight, Jake) and general perks, described in 2026 as a basic free build that does the job. Iron Will (#8, 9.8%) and Prove Thyself (#20) are still heavily played. Kindred and We'll Make It were buffed in 10.2.0.

Survivor build

FunMedium confidence
  • We'll make itWe'll make it
  • Better Than NewBetter Than New
  • Empathic ConnectionEmpathic Connection
  • ResurgenceResurgence

ItemMedkitMedkit

The healing build 10.2.0 created: Better Than New tripled (40/45/50%), Empathic Connection 30/35/40%, We'll Make It 70/80/90 s, Resurgence grants progress (no diminishing returns). Note: WMI and Empathic Connection share the same stat, so the weaker counts at 50%.

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